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Bright Start Speech Pathology

Jump in and take control. Move through the game, connect with others, and experience culture in the city.

OUR CLIENTS

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challenge

  • Bright Start Speech Pathology needed a brandmark that reflected their services and values.

  • The challenge was understanding their unique needs through a client interview.

  • Gathering the right insights was essential to create a design that would connect with their audience.

objective

  • I gathered all the necessary information for the redesign.
  • The brandmark was updated to better align with Bright Start’s mission and audience.
  • The new design emphasises their commitment to personalised care.
  • The redesign balances professionalism with a welcoming, approachable feel

discover

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user research

Analysed speech pathology businesses to understand their branding, services, and overall market positioning within the sector.

01

Used positioning maps to compare public and private services, revealing that public services generally receive more funding than private providers.

02

Identified through mapping that the majority of speech pathology services—both public and private—primarily focus on supporting children.

03

define phase

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personas

The business focuses on children aged 2–18 years old who experience language development issues, autism, and speech challenges.

01

Secured in-person permission from Bright Start Speech Pathology to use the business as the client for the project.

02

Sent a follow-up email with questions to gather insights that would support the analysis and development of a new logo.

03

design

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interactive screen
high - fidelity wireframes

Created screens outlining the game flow to refine interactions, pacing, and player engagement

01

Clear visuals, progressive learning, and inclusivity support easy navigation and engagement for all users

02

Social play, teamwork, and a voting system enhance player control, replayability, and overall enjoyment

03

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mobile app 
high - fidelity wireframes

Designed a mobile app that connects with a live interactive screen to support real-time gameplay

01

Real-time voting, scoring, and digital queues expand access and improve accessibility

02

Blending digital and physical play, rewards, and leaderboards boosts engagement and participation

03

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design system

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colours

As a group, we selected colours that reflect fun, energy, and inclusivity, creating a vibrant and approachable identity that supports Memory Trap’s interactive and community-focused experience.

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#6CCCDB

Calm and balanced foundation.

#BCF08D

Fresh and energetic accent.

#F68A22

Warm and attention-grabbing.

#FFFFFF

Clean and accessible contrast.

AR installation font

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heading

72 | GroBold | regular 

JOIN GAME

title

72 | Aglet Sans | Bold

STEP 3 -

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72 | Alegreya Sans | Bold

FASLE

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48 | Roboto | Black

What game type would you like to see in the next round?

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unselected

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button

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AR installation components

forms | instructions

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mobile app fonts

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title

30 | Aglet Sans | Black Italic

SIGN UP FORM

title

24 | Aglet Sans | Black italic

Username

paragraph 

18 | Arial | Bold

Memory Trap is a memory game that challenges players

paragraph 

14 | Arial | Bold

Enter your username here

button

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selected

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unselected

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counter

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mobile app fonts

forms | instructions

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thank you for your time.

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